Build 372 is released.
1. Volume Edge-constrained smooth : Fixed the "crash" and changed the progress report to individual timepoints.
2. Volume : Smooth (over Optional ROI): extended so it works with volumes containing VOIDVOX. Also unified processing so all the possible kernels are working from the same code.
3. RoiStats4D dialog box initialization : Corrected crash defect
4. Mutiscale Texture Gradient 4D aggregation: restored the functionality based on the common code with MSTG.
5. Volume Menu: replaced "Texture Gradient" with "Single scale texture gradient".
6. Corrected Voxel weight scheme naming to "Rayleigh" in multiple locations
7. Volume>Voxel Value conversion>Linear Conversion over ROI : enabled UNDO for this operation.
8. In Volume menu ensured that ALL Operations modifying an existing layer are backed by UNDO\REDO mechanism.
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