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Friday, February 11, 2022

Build 372 is released.

 1. Volume Edge-constrained smooth : Fixed the "crash" and changed the progress report to individual timepoints.

2.  Volume : Smooth (over Optional ROI):  extended so it works with volumes containing VOIDVOX.  Also unified processing so all the possible kernels are working from the same code.

3. RoiStats4D dialog box initialization : Corrected crash defect

4. Mutiscale Texture Gradient 4D aggregation: restored the functionality based on the common code with MSTG.

5. Volume Menu:  replaced "Texture Gradient" with "Single scale texture gradient".

6. Corrected Voxel weight scheme naming to "Rayleigh" in multiple locations

7. Volume>Voxel Value conversion>Linear Conversion over ROI : enabled UNDO for this operation.

8. In Volume menu ensured that ALL Operations modifying an existing layer are backed by UNDO\REDO mechanism.



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