FireVoxel 262 is released.
1. Fixed VolMinMax function to super-fast variant that does not require decompressing the volume and does not take any memory. (defect fixed: 4GB CT was not loaded due to allocation restrictions).
2. Fixed the AboutDlg to display "Allocated Memory" correctly when its size exceeds 2GB.
3. VolInfo dialog: fixed the Frame Memory size information display when exceeds 2GB.
4. Fixed defect: When older version of the FireVoxel (f.e. 255) tries to load new FVX file format introduced in later version (f.e. 261), now exists gracefully instead of crashing.
5. Enabled the memory compression for Real images (PET, parametric maps etc). On the large, 4GB,
mouse electrodes volume it is a x5 improvement comparing to Build 261.
6. When saving the FVX document, check the appropriate disk space available and display the message if not enough space.
7. Re-enabled parallel display when showing FilmView. This makes big difference for very large volumes.
8. Fixed the CreatePaintbrush function so there is no increasing GDI handle leak during the extended drawing.
9. When User starts to draw an ROI, without the ROI layer present, a new ROI layer is created. But the Integer\Real layer still remains Active. So MouseMove generates the access to the DisplayVoxelInfo, causing the decompress. Now this access is disabled while painting, for much faster painting (x5 ? noticable on very large images)
10. Re-enabled the Optimal Window Center\Width calculation for Real volumes to match the appearance in Build 255.